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Given the code below: 01 function GameConsole (name) { 02 this.name = name; 03 } 04 05 GameConsole.prototype.load = function(gamename) { 06 console.log( ` $(this.name) is loading a game : $(gamename) ...`); 07 ) 08 function Console 16 Bit (name) { 09 GameConsole.call(this, name) ; 10 } 11 Console16bit.prototype = Object.create ( GameConsole.prototype) ; 12 //insert code here 13 console.log( ` $(this.name) is loading a cartridge game : $(gamename) ...`); 14 } 15 const console16bit = new Console16bit(' SNEGeneziz '); 16 console16bit.load(' Super Nonic 3x Force '); What should a developer insert at line 15 to output the following message using the method ? > SNEGeneziz is loading a cartridge game: Super Monic 3x Force . . .
Correct Answer: B
Recent Comments (The most recent comments are at the top.)
jai dixit - Jan 26, 2022
Option B is correct.
function GameConsole (name) { this.name = name; }
GameConsole.prototype.load = function(gamename){ console.log( ` $(this.name) is loading a game : $(gamename) ...`); }
Console16bit.prototype = Object.create( GameConsole.prototype); Console16bit.prototype.load = function(gamename) { //this the line you must add console.log( ` $(this.name) is loading a cartridge game : $(gamename) ...`); }
const console16bit = new Console16bit(' SNEGeneziz '); console16bit.load(' Super Nonic 3x Force ');
Recent Comments (The most recent comments are at the top.)
Option B is correct.
function GameConsole (name) {
this.name = name;
}
GameConsole.prototype.load = function(gamename){
console.log( ` $(this.name) is loading a game : $(gamename) ...`);
}
function Console16Bit(name){
GameConsole.call(this, name) ;
//this.name = GameConsole.call(this, name) ;
}
Console16bit.prototype = Object.create( GameConsole.prototype);
Console16bit.prototype.load = function(gamename) { //this the line you must add
console.log( ` $(this.name) is loading a cartridge game : $(gamename) ...`);
}
const console16bit = new Console16bit(' SNEGeneziz ');
console16bit.load(' Super Nonic 3x Force ');